
Showing off our integrated approach, Tool had wins in both broadcast and digital categories.
The Scorecard:
Cannes-
- 2 Lions
- 10 Shortlists
AICP-
- 2 Wins
- 5 Shortlists
FILM LIONS:
Winner
DirecTV- “Promise Land”, “Referee”, “Time Travel” & “Tube Socks”
Director: Erich Joiner
Shortlisted
Bud Light- “Clothing Drive”
Director: Erich Joiner
Tide Detergent- “Give Up Pants”
Director: Sean Ehringer
PROMO & ACTIVATION:
Shortlisted
Burger King- “Kingon Defense Academy”
Director: Geordie Stephens
Starbucks & (RED)- “Love Project CD”
Interactive Director: Aaron Koblin
MEDIA LIONS:
Winner
Starbucks & (RED)- “Love Project Event”
Interactive Director: Aaron Koblin
Shortlisted
Best Use of Special Events and Stunt/Live Advertising:
Starbucks & (RED)- “Love Project Event”
Interactive Director: Aaron Koblin
Best Use of Integrated Media:
Starbucks & (RED)- “Love Project Event”
Interactive Director: Aaron Koblin
CYBER LIONS:
Shortlisted
Best Digitally Led Integrated Campaign:
Starbucks & (RED)- “Love Project Event”
Interactive Director: Aaron Koblin
Bud Light- “Clothing Drive”
Director: Erich Joiner
AICP:
Winner
Advertising Excellence – International
MTV- “Bird”
Director: Jose Prat
Winner
NEXT – Website/Microsite
Cold War Kids- “I’ve Seen Enough”
Director: Sam Jones
Shortlisted
Performance, Monologue or Dialogue:
Bud Light- “Clothing Drive”
Director: Erich Joiner
Humor:
Bud Light- “Clothing Drive”
Director: Erich Joiner
Sound Design and Animation:
UPS- “Gladiator”
Director: Tom Routson

The Creds:
Spot Title: “Jerry and Sarah”
Directed by Sean Ehringer
Launch Date: June 28, 2010
Created by Tool of North America + Domani Studios
Live Action & Digital Production Company: Tool of North America
Executive Producers: Brian Latt & Matt Bonin
Executive Producer Digital: Dustin Callif
DP: Richard Henkels
Production Designer: Janet Nelson
Live Action Producers: Lauren Bayer & Chad Forsch
Associate Digital Producer: Jesse Pugh
iPad Development: Domani Studios
Executive Creative Director: Jon Hills
Lead Developer: Micah Acinapura
Digital Producer: Robbie Tilton
Director of Production: Shawn Clarke
Editorial Company: Lost Planet
Editorial Producer: Bill Fortney
Editor: Victor Brown
Online Company (with location): Liquid Studios
Company 3 – Artist: Matt Turner
Talent:
Sarah- Dru Mouser
Jerry- Brandon Moynihan
Man- Pramod Kumar
Shoot Location: Los Angeles, CA

The Creds:
Spot Title: “Triangle”
Directed by Tom Routson
Launch Date: June 28, 2010
Created by Tool of North America + Domani Studios
Live Action & Digital Production Company: Tool of North America
Executive Producers: Brian Latt & Matt Bonin
Executive Producer Digital: Dustin Callif
DP: Bill Pope
Production Designer: Jeffrey Beecroft
Live Action Producers: Caroline Pham/Peter Sprouse
Associate Digital Producer: Jesse Pugh
iPad Development: Domani Studios
Executive Creative Director: Jon Hills
Lead Developer: Micah Acinapura
Digital Producer: Robbie Tilton
Director of Production: Shawn Clarke
Editorial Company: Lost Planet
Editorial Producer: Bill Fortney
Editor: Victor Brown
Online Company : Liquid Studios
Telecine:Technicolor
Artist: Stephen P. Arkle
Music Company: Yessian LA:
Executive Producer: Michael Yessian
Composer/Arranger: Andy Grush
Talent:
Woman- Natasha Blasick
Man- Paul Zies
Minister- Phillip Ward
Shoot Location: Los Angeles, CA

The Creds:
Spot Title: “The Most Interesting Couple in Britain”
Directed by Geordie Stephens
Launch Date: June 28, 2010
Created by Tool of North America + Domani Studios
Live Action & Digital Production Company: Tool of North America
Executive Producers: Brian Latt & Matt Bonin
Executive Producer Digital: Dustin Callif
DP: Flor Collins
Live Action Producer: Jeff Tanner
Live Action Production Supervisor: Kevin Clark
Associate Digital Producer: Jesse Pugh
iPad Development: Domani Studios
Executive Creative Director: Jon Hills
Lead Developer: Micah Acinapura
Digital Producer: Robbie Tilton
Director of Production: Shawn Clarke
Editorial Company: Lost Planet
Editorial Producer: Bill Fortney
Editor: Victor Brown
Online Company: Liquid Studios
Music Company: APM
Talent:
Danish Girl Scout- Greg Castle
Danish Girl Scout- Hal Rudnick
Danish Girl Scout- Rob Janas
Danish Girl Scout- Jordan Morris
Knight- Joel Bond
Maureen- Evan Arnold
Menu Girl- Jacqueline Smyth
Secretary- Lola Kelly
Stanley- Tom Konkle
Shoot Location: Los Angeles, CA
The Creds:
Spot Title: “All Ends, Ends All”
Directors: Erich Joiner & Jason Zada
Co-Written With Tim Immordino
Launch Date: June 28, 2010
Created by Tool of North America + Domani Studios
Live Action & Digital Production Company: Tool of North America
Executive Producers: Brian Latt & Matt Bonin
Executive Producer Digital: Dustin Callif
DP: Andrew Shulkind
Production Designer: Samantha Gore
Live Action Producer: Joby Ochsner
Live Action Production Supervisor: Brian Armstrong
Associate Digital Producer: Jesse Pugh
iPad Development: Domani Studios
Executive Creative Director: Jon Hills
Lead Developer: Micah Acinapura
Digital Producer: Robbie Tilton
Director of Production: Shawn Clarke
Editorial Company: Lost Planet
Editorial Producer: Bill Fortney
Editor: Victor Brown
Online Company: Liquid Studios
Company 3/Artist: Matt Turner
Music Company: APM
Talent:
Hero- Will Collyer
Cowboy- Wayne Baldwin
Gangster Boss- John Polce
Bosses Wife- Celia Diane
Women in Pool- Virginia Hey
Shoot Location: Los Angeles, CA
Limited to a mere 5 words, in Tool’s acceptance speech at the Webby Awards, Dustin manages to make two sentences.
At the 14th Annual Webby Awards, Dustin Callif accepts the award on behalf of Sam Jones for his Cold War Kids interactive music video.
Clearly the web as a medium for original content distribution continues to forge ahead and gain mainstream relevance, as seen by the quality of the work, the packed crowd at Cipriani and the increased celebrity headcount at this year’s 14th Annual Webby Awards that included: B.J. Novak (host), Zach Galifianakis, Amy Poehler, Will Arnett, Jason Bateman, Ben Folds, Jimmy Kimmel, Buzz Aldrin, Biz Stone (co-founder of twitter) and Arianna Huffington.

Tool of North America’s award spree just gained more momentum with a Silver Pencil win for Director Jose Antonio Prat’s three spot campaign for MTV, Model, Gym (Hormonal Disorder), Bird, in Consumer Television’s Over :30 category. Completed in collaboration with La Comunidad/ Miami, the Spanish language spots are a hilariously deadpan look into naïve youth culture.
Additionally, three of Tool’s recent projects were also shortlisted: the viral spot for FITC “The Last Advertising Agency On Earth” done via Saatchi & Saatchi; Interactive Directors Aaron Koblin and Carlos Ulloa’s Webby winning Starbucks Love Project, in both the Websites and Live Webcast categories; and Director Sean Ehringer’s TGIF Call Woody Facebook campaign.
Hello, 2010 award season. Three Tool projects have been shortlisted for Clios. Two bizarre but humorous Jose Antonio Prat spots “Bird” and “Model” from his MTV campaign. The incredibly viral but “too racy for TV” Bud Light “Clothing Drive” spot directed by Erich. And the groundbreaking, interactive music video for the Cold War Kids concepted and directed by Sam Jones.

Tool Director Erich Joiner, in collaboration with Draftfcb, just completed a five-spot Miller Lite campaign, launching an irreverent taste-driven message for the original light beer. In each of the :30s, a man orders a light beer from an attractive female bartender who, upon determining he is oblivious to taste, slides him a bland no-name brew and tells him to come back when he loses whichever ostensibly girlish accessory adorns him.
In Carry-All, for instance, the bartender tells the clueless consumer to return when he ditches his purse, a white shoulder bag that he insists is called a “carry-all.” Skirt stars a man whose short, ruffled skirt exposes his legs, prompting the bartender to suggest he “take off his skirt” when he rejects her offer of a refreshing Miller Lite. “Man up,” a voiceover urges on each spot, “because if you’re drinking a light beer without taste, you’re missing the point of drinking beer.”
From a user experience standpoint, the seamless interactive features and games on Salt101.com might feel “effortless,” but as Jason Zada explains in a “How We Built It” .net article, it took a lot of careful planning, tech innovation, a great relationship with Carmichael Lynch, and the charisma and professionalism of “foodie” Alton Brown to pull it all off.
The SXSW Blog features a short video interview with Tool’s Dustin Callif about three “somewhat R-rated” spots in the film that Geordie and Erich directed.

Tool Director Geordie Stephens just finished yet another hilarious spot for Burger King in the latest installment of an ongoing relationship between the studio and Crispin Porter + Bogusky. The spot, which stars the restaurant chain’s iconic King character, is a deft mix of action-movie chase scene and slapstick humor that shows off Stephens’ versatility and adaptability.
Sam Jones’ Cold War Kids Interactive Music Video has been selected as a One Show Interactive finalist for “Online Films & Video/Video Remix/Mashups” and also short listed at the 14th Annual Webby’s for Best Use of Interactive Video and Music.

In between solving problems and making things happen at the Tool office, Office Manager/Aspiring Director, Chris Kaliszewski recently wrapped shooting of a short film entitled,

Tool of North America’s Tom Rouston, in collaboration with DDB Chicago, produced a trio of clever :30s promoting McDonald’s new Dollar Menu at Breakfast. The campaign is a showcase of Rouston’s keen sense for casting and comedic ability that synch perfectly with the tone and style of the restaurant’s well-defined overall branding.
Don’t Talk to Me/Coffee features a hipster grump who dismisses morning greetings from friends, colleagues, and even a flirtatious woman on a bus. “Not `til I’ve had my coffee,” is his mantra. He meets his match at McDonald’s, however, when a cup of Premium Roast Coffee from the Dollar Menu at Breakfast transforms him into a chipper chatterbug who strolls down the streets talking to everyone in sight.
Mark Olson shows a hapless suitor trying to woo a beautiful young woman in their apartment building’s laundry room. A narrator recollects his previous disastrous attempts to get her attention and her sudden piqued interest when young Mark brings up McDonald’s discount breakfast menu. Even the delicious offerings are not enough to spark romance in the end, however, as Olson remarks, on the elevator ride back upstairs, that the tune playing could become the couple’s song.
CA’s WEBPICK of the day: Salt 101. “This interactive site makes the most unlikely of products—Diamond Crystal salt—fun.”

Tool’s Jason Zada directed a pair of amusing web films for Factory Design Lab as part of the agency’s recent re-branding featuring the new tagline, “Power of Orange.” The playful clips, which feature largely slow-motion sequences, symbolically communicate the efficacy of the company’s new message by portraying the color orange as a catalyst behind unlikely scenarios.
Powder takes place in a diner that quickly evolves into a bizarre hybrid of a rave party and a neighborhood pub when the patrons begin sniffing lines of a powerful orange powder off of their plates. Businessmen, families, police officers, and an ecstatic young couple all fall into states of elation as the staff continues to serve up mounds of the substance.
Leader is set around a sun-soaked summertime swimming pool surrounded by bikini-clad beauties who stare longingly, in sunglass-lowering disbelief, as a portly, stout man struts toward them. As he disrobes, exposing a sheaf of back hair and rolls of body fat, the women (along with the pool boy), gape, almost in ecstasy, at the one feature that obviates all the physical malformations: his orange Speedo.
“Factory Design Lab is an industry leader in creating high-end web content for major brands, so when they approached Jason to direct films promoting their own studio, we viewed it as a great testament to his abilities,” noted Tool EP Brian Latt. “These are fantastic short narratives which play out like a feature – largely cinematic and graphic which is exactly the type of work that Jason excels at.”
Live chickens. Dynamite. Pinchability? See for yourself why Jason Zada’s Salt 101 has won the site of the day award on FWA for December 10th 2009.
Published: Oct 23, 2009
The Production A List ‘09: Tool
Principals: Brian Latt and Jennifer Siegel, Executive Producers: Dustin Callif, Executive Producer Digital
Roster: Harry Cocciolo, Sean Ehringer, Andrew Hardaway, Erich Joiner, Sam Jones, Jose Antonio Prat, Robert Richardson, Tom Routson, Geordie Stephens, Jason Zada
Interactive Directors:Jason Rohrer: Videogame Creator, Grant Skinner: Creative Technologist, Carlos Ulloa: Creative Technologist, The Company P: Participatory Entertainment Specialists
Once known primarily for its comedic chops, and then for its visual expertise as former home to the stellar visual talents that now make up Paranoid Pictures, Tool retooled again in the last twelve months in order to tackle with full force the challenges of new media and digital production. Earlier this year the shop signed Dustin Califf, former MD/owner of digital marketing agency Spacedog entertainment to implement its digital production offerings, while director-wise, it beefed up with digital superstars like Jason Rohrer, creator of celebrated indie game Passage, Flash pro Grant Skinner, Papervision founder Carlos Ulloa, and, most recently, Company P, the Swedish pervasive entertainment masterminds behind the Emmy-awarded alternate reality game and series, The Truth About Marika. As a result, the company’s output has grown in dimension with work like Sam Jones’ interactive Cold War Kids “I’ve Seen Enough” video as well as Jason Zada and Grant Skinner’s inventive banners for Wieden’s Nike ProCombat campaign.
Meanwhile, the company hasn’t slowed on the traditional front.Erich Joiner turned out an Emmy-nominated hilariously mortifying web film for DDB Chicago and Budweiser, “Magazine Approval,” while Geordie Stephens turned out heaps of laughs for Stride, Purity Organic, and Keep California Beautiful.
Creativity’s annual snapshot of the production landscape, including top commercials and digital companies
The upending, unending changes that have swept the media and marketing industry in the past few years have meant that every ad entity that operated through the last era of advertising—the TV Era—is reevaluating what they do for brands and how and with whom they are doing it. There has been no shortage of analysis in these pages and beyond (see Bob Garfield’s Chaos Theory) of the nature of these changes and their implications for consumers, media companies, marketers and agencies.
Further down the food chain, the effects of the changes are distilled, creating a particular set of challenges for production companies, the entities charged with bringing a whole new range of creative ideas to life.
Through the TV years, these companies did one thing, expertly. But while the TV spot is still with us (and is, as some of the producers would argue, as important, if slightly less profitable than ever) we are in the Digital Era. And commercial production companies are dealing with the implications of that shift on a number of business and creative levels. Most directly, they are adjusting to what most say is an overall reduction in budgets for TV commercials, a decrease in the volume of spot production, drastically reduced timelines for production and a shift of resources and creative energy to digital. Digital marketing spending in North America has gone from a little over 5 percent in 2004 to a little over 14 percent in 2009 (according to Zenith), but even those numbers don’t reflect the creative zeitgeist shift in the industry.
According to Matt Miller, head of the Association of Independent Commercial Producers, in the last AICP survey, members said, on average, that 29% of their business was outside of traditional commercials; the companies who currently engage in other types of film work say that by 2011 the makeup of work outside of traditional commercials will be almost 50%. And that seems conservative.
Whether or not you would argue that spot budgets are being corrected after decades of excess and production companies, like agencies, have been too slow to evolve, the reality is that it’s not unusual for production companies to be doing work that has little to no financial payoff these days. Agencies, themselves squeezed by clients, are passing on the pain to their suppliers, who call in favors to get jobs done with unbending standards. Agencies leverage plum creative assignments for deep discounts on production—what exec producer can resist that potential Cannes Lion winner to build the reel of a promising director—and marketers’ procurement officers enforce sometimes arbitrary cost constraints (see below for more on procurement and its related phenomena).
And so, production companies, while continuing to execute spot and other ideas within tighter constraints, are also doing the work of reevaluating and in some cases expanding or rethinking their businesses.
Because, as budgets languish and schedules are reduced, ideas are getting bigger. Creative demands are higher than ever. Not just demands to produce a product that will earn attention amid unprecedented marketing noise, but the demand to produce more iterations and extensions of that product. The “integrated campaign” has made for some interesting case study videos, but there is rarely an “integrated” budget to go along with it. Instead, production companies are typically working from one underfed spot or site budget and doing the three or four additional components within that framework.
For many production companies, the challenge is in finding new ways to produce a new quantity and type of work, which, for one thing, has implications for the kinds of directorial talent they seek for their rosters.
“The biggest difference now is the amount of content that is wanted on some jobs,” says Smuggler co-founder and Executive Producer Patrick Milling-Smith. “I think the change of landscape has brought a new type of director to prominence. That director needs to be able to move fast and keep track of a large amount of content. The focus is no longer just about getting that one precious 30-second spot out.”
Many commercial production companies have spawned digital divisions, often employing directors who are more versed in shooting in a different style and more conversant in end-to-end digital production, and in some cases, companies are bringing in interactive artists and back-end developers. A-List spot production company Stink launched Stink Digital in 2007 and scored a hit this year with the interactive video “Carousel” for Philips and Tribal DDB. The project, directed by Adam Berg, was awarded the Cannes Film Grand Prix this year. Global production company Sweet Shop’s digital arm, Rumpus Room, recently worked with Mother London on Amplichoir, a Dell and MTV project that invited visitors to upload video of themselves singing “Lollipop” to generate the world’s largest online chorus.
As lines are blurred between creative and execution, and between off and online campaign components, and as agencies themselves evolve to offer new solutions, many creatives and producers say they are looking for a real one-stop shop for an integrated campaign that has video and interactive elements. And, as traditional agencies have worked to add a digital practice and digital agencies have looked to expand their strategic and storytelling offerings, so too have some of their production counterparts evolved to round out their capabilities.
Hybrid production shop Mekanism, founded in 2000, has been one of the companies that was purpose-built with interactive production as a primary offering, along with a high level of story-based directorship. More recently, companies with roots in film have not only expanded their range of directors but also started adding hardcore interactive production talents to their rosters. Tool, a longstanding commercial company, made a decisive step toward integration recently when it signed noted programmer and game developer Jason Rohrer and Flash guru Grant Skinner. The company is also working with Google data-visualization wizard Aaron Koblin and Papervision creator Carlos Ulloa.
On the other side of the digital divide, B-Reel, a top-tier digital player that’s been responsible for some of the highest profile interactive work (e.g., Doritos’ Hotel 626 with Goodby), has expanded its classic production offerings with the launch of B-Reel Films.
“To me, next year will be a very interesting one for production companies,” says Christian Haas, group creative director at Goodby Silverstein & Partners, an agency that’s known for its digital acumen. “I think we will finally see the lines blurred between film and Flash as renowned shops like Tool seriously enter the digital space. This [has] been happening for a while (with web shops going film too, like B-Reel) but it’s finally becoming an attractive proposition. More than ever, site productions include serious filmmaking. We used to always hire two shops—a film company for the shoot and a Flash company for putting it together. But this is changing. We recently worked with Tool, and they did a great job in both sides. I’m looking forward to seeing more of that.”
All this said, if you look at a company like MJZ, you’d think that nothing had changed. The A-list spot production shop turns out a high volume of top-tier narrative, video-based creative each year, and, based on its spot work alone, was once again named Creativity’s production company of the year.
Indeed some production company heads say that, for most of their work with creatively-oriented clients, budgets remain healthy. “There is just a larger degree of work,” says one exec producer. “For the comedy campaigns, it’s very similar to how it’s ever been … The same can be said for the big storytelling. That still requires an A-list filmmaker, and crew rates and location rates are what they are. There is little way around it. If Nike wants to do a spot, they have their own standard and are not going to make the agency squeeze everyone until the bar is low. But a great many clients though are hedging their bets and wanting lots of different pieces to try in different places.”
But, short- or long-term, there is a mandate for production shops to evolve from a model that no longer reflects the reality of the business.
@Radical.media has been one of the few companies that started retooling its business back when the first digital scrawlings were on the virtual wall. Going back to the post dot-com boom, the company was dedicating resources and energy toward branded content, interactive and beyond. With full design, entertainment, photography, post and digital capabilities, the shop is known for producing TV series, films (”Fog of War,” “Some Kind of Monster,” among others), events, websites, Broadway shows (”In the Heights,” among others) and more (including, er, commercials), with agencies, with brands directly, and under its own steam. Anonymous has long been a diversified player, and Smuggler is currently developing film and theater properties.
In so doing, they are working toward the holy grail for production companies and agencies alike: achieving some degree of idea ownership.
In the end though, most producers, whether digital or film natives, say their most immediate concern is just finding and then being able to do justice to great brand work, of any kind. And to do that, most say that they need more time, more money of course would be nice, but above all, more trust. Many say that the critical creative spark is sometime being sacrificed due to the exigencies of the process now.
“It would be helpful if more clients and agencies could acknowledge the importance of production companies in the process rather than dismissing their value when they are making tough situations work,” says Moxie exec producer Robert Fernandez.
if you don’t experiment a bit …
“The most serious challenge is to do good work,” says Yates Buckley, technical director at digital production company Unit9. “Almost no one is really asking for greatness, because we are caught in tick box-ing long lists of requirements to ensure the reach is maximized, tracked and that security concerns and all the technical requirements are met. Oddly, many of the agencies, even the creative teams, are getting bogged down in some of this detail, and we miss some great tricks in terms of great big ideas and great executions. I think, in the end, it is likely more to do with a new kind of client that is insecure and not sure who to trust, [who] approaches the digital production more to try to make sure they have not done anything wrong rather than takes risks in doing something right. Digital has always been experimental; if you don’t experiment a bit, the rewards are questionable.”
Regardless of technology, says O Positive Executive Producer Ralph Laucella, “the biggest challenge is what it has always been: finding great work to really get behind. Great ideas are rarer than the media that can deliver them.” Gary Rose of Go Film sums his feelings up this way: “Jeez. Can’t we all just get along? Imagine if clients trusted their agencies, agencies trusted production companies, directors trusted creatives, creatives trusted directors, and cost consultants trusted anybody? We are all on the same team, have the same goals and want to create the most effective, best work possible. A little trust would go along way.”

Following a major recent campaign for Nike via Wieden+Kennedy/Portland, Tool’s director Jason Zada furthers his plunge into the live action and digital realm with the launch of a fully interactive website that makes the most unlikely of products – Diamond Crystal® salt – fun, interesting and educational. The site, www.salt101.com, built in close collaboration with Carmichael Lynch and sister PR firm, Carmichael Lynch Spong, features renowned television personality and award-winning author Alton Brown dispensing cooking tips with his trademark humor and expertise.
The site’s main areas are a unique test kitchen and a timeless laboratory which provided the setting for a pair of unique interactive games that flawlessly combine live action footage of Brown with various digital components. The kitchen features “The Proper Pinch,” a game in which the user can control Brown’s hand to apply the correct sprinkling of salt to meat, and “Finishing Touches,” in which participants can choose food items to add salt to, from ice cream to cookies, and Brown explains the exact effect that the addition will have to each item. In the lab portion of the site, the “Power of the Pyramid” game allows users to try destroying a salt pyramid with different weapons. The “Stickability” game offers the chance to apply salt to different kinds of food to see how well it sticks.
Zada was creatively involved from conception to final product. This being a non-linear creative execution, Jason worked closely with the agency creatives to conceptualize the games and help write the scripts and story trees; designed the set and shot all of the live-action footage; orchestrated the web integration of live action and digital; and led the Tool digital team that constructed the website.
“The agency got way more than they asked for when they chose Jason to lead this project,” noted Tool Digital EP Dustin Callif. “Not only is he one of the best integrated directors around and totally comfortable working with celebrity talent like Alton Brown, but he’s doing some incredibly interesting things in the cross platform space. He handled all the live action, and creative directed all the post, web design, and web development. The interactive games are fun and flawless. This is exactly the type of project that not only Jason, but all of Tool’s directors are looking to do much more of in the future.”
“This was a one-of-a-kind project, and it was an incredible experience on multiple levels,” stated Zada. “First off, the agency was incredible to work with – very easy to collaborate with on the scripts and they gave me a ton of room to run with the creative. Second, Alton is a really passionate and knowledgeable guy, and we had a lot of fun tweaking the scripts to add a touch of his peculiar humor without turning him into a character – he wanted to play himself. Finally, creating a site that was at once compelling and educational was an awesome challenge, and everyone around me, from the agency to Alton to the staff at Tool, really came together to make this a memorable experience.”

Tool Director/DP Robert Richardson has been nominated for an Academy Award in the Cinematography category for Quentin Tarantino’s Inglourious Basterds, a World War II-era film starring Brad Pitt and Mélanie Laurent. The nomination is the sixth for Richardson, who won for Best Achievement in Cinematography for the 2004 film The Aviator and the 1992 film JFK. Richardson earned his other three Oscar nominations – all in the Best Cinematography category – for Snow Falling on Cedars (2000), Born on the Fourth of July (1989), and Platoon (1986).

Tool of North America Director Erich Joiner’s comedic storytelling sensibilities are on tap for Bud Light in the latest viral video from DDB. Clothing Drive is the hilarious sequel to the Emmy award winning Swear Jar, one of the most popular web films of 2008.
Clothing Drive reunites the entire Swear Jar team including the agency creative team and cast, only this time an office employee is collecting clothes for a homeless shelter. When word spreads that the prize for donating an article of clothing is a tall cold Bud Light, it’s not long before the staff is shedding their inhibitions as well as their office attire. The result is an opus of uproariously awkward moments that make this clever sequel every bit as
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